[Init] Initial commit - NetMesh terminal manager
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This commit is contained in:
87
electron/bridges/terminalBridge/pathValidation.cjs
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87
electron/bridges/terminalBridge/pathValidation.cjs
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@@ -0,0 +1,87 @@
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/* eslint-disable no-undef */
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function createPathValidationApi(ctx) {
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with (ctx) {
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function getDefaultShell() {
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return getDefaultLocalShell();
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}
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/**
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* Validate a path - check if it exists and whether it's a file or directory
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* @param {object} event - IPC event
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* @param {object} payload - Contains { path: string, type?: 'file' | 'directory' | 'any' }
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* @returns {{ exists: boolean, isFile: boolean, isDirectory: boolean, isExecutable: boolean }}
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*
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* `isExecutable` mirrors isExecutableFile(): POSIX requires the file mode
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* to have an execute bit; Win32 treats any regular file as executable
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* (NTFS lacks POSIX bits — extension/PATHEXT decides at spawn time).
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* Existing callers ignore the new field; consumers that need exec
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* semantics (e.g. Mosh client path) read it explicitly.
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*/
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function statIsExecutable(stat) {
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if (!stat || !stat.isFile()) return false;
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if (process.platform === "win32") return true;
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return (stat.mode & 0o111) !== 0;
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}
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function validatePath(event, payload) {
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const targetPath = payload?.path;
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const type = payload?.type || 'any';
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if (!targetPath) {
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return { exists: false, isFile: false, isDirectory: false, isExecutable: false };
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}
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try {
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// Resolve path (handle ~, etc.)
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let resolvedPath = expandHomePath(targetPath);
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resolvedPath = path.resolve(resolvedPath);
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if (fs.existsSync(resolvedPath)) {
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const stat = fs.statSync(resolvedPath);
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return {
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exists: true,
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isFile: stat.isFile(),
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isDirectory: stat.isDirectory(),
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isExecutable: statIsExecutable(stat),
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};
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}
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// If type is 'file' and path doesn't exist, try to resolve via PATH (for executables like cmd.exe, powershell.exe)
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if (type === 'file') {
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const resolvedExecutable = findExecutable(targetPath);
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// findExecutable returns the original name if not found, so check if it actually resolves to a real path
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if (resolvedExecutable !== targetPath && fs.existsSync(resolvedExecutable)) {
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const stat = fs.statSync(resolvedExecutable);
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return {
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exists: true,
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isFile: stat.isFile(),
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isDirectory: stat.isDirectory(),
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isExecutable: statIsExecutable(stat),
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};
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}
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// Also try with .exe extension on Windows if not already present
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if (process.platform === 'win32' && !targetPath.toLowerCase().endsWith('.exe')) {
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const withExe = findExecutable(targetPath + '.exe');
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if (withExe !== targetPath + '.exe' && fs.existsSync(withExe)) {
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const stat = fs.statSync(withExe);
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return {
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exists: true,
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isFile: stat.isFile(),
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isDirectory: stat.isDirectory(),
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isExecutable: statIsExecutable(stat),
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};
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}
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}
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}
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return { exists: false, isFile: false, isDirectory: false, isExecutable: false };
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} catch (err) {
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console.warn(`[Terminal] Error validating path "${targetPath}":`, err.message);
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return { exists: false, isFile: false, isDirectory: false, isExecutable: false };
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}
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}
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return { getDefaultShell, validatePath };
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}
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}
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module.exports = { createPathValidationApi };
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